Friday, September 27, 2013

They Said it Could Not be Done

And they were wrong. Because I have a fully wired prototype.





Teh-dehh



Or rather, almost fully wired. I'm still working on the WiiKey, as the connector was messed up and in an attempt to fix it I broke the whole thing off, meaning I now have to solder directly. And soldering directly is freaking hard.

Anyways, lots of big developments since my last update. This is all moving along quite quickly, thanks to finally finding someone to invest in it. Also, the lab in which this setup currently resides was a recent addition to my school (details below). In order to put it in, they had to tear out a computer lab, and of course all the monitors were given to the robotics team to sell. And of course, we took the best ones for ourselves, cannibalizing a few others for their speaker bars. Now, there were a couple leftover--everything to the right of the Gamecube motherboard is what was inside. Sound quality is decent, it comes with a built-in volume control/power switch, two 3.5mm headphone jacks, and runs off of 12v.

Now on to the fun part: everything you see above took me about two hours altogether I think, possibly less. At first I was having some issues with the LCD control board (the tall one sticking straight up) as I would plug it in and the connector would just get really, really hot. Turned out to be a simple mistake, the connector was in upside-down and was shorting out. Easy fix. In pleasant news also pertaining to the controller board, I hadn't realized it came with a ton of goodies, such as HDMI in, AV out, a remote control, and a USB port that allows me to play things off a flash drive. All of these things, I intend to leave in the final product. I do intend to re-solder some things on the board, laying down capacitors and removing non-NTSC ports, but other than that minimal work needs to be done. My only complaint is that the board takes about 30 seconds to warm up before you can actually turn it on.

Next I shall tell you that I have decided against the built-in Wavebird connectivity, though the sold item will still come with a customized one. I figured that between the switches, the transceivers (very hard to buy independently), and the extra space just weren't worth it.

For power, I have also decided against a custom regulator. the Wiikey will run off the Gamecube's 3.3v line. as I'm told, using a custom set for a 12v (really 11.1v) battery just wouldn't give me enough of a boost, again, thanks to cost and space. However, since it will run on three of these batteries, connected by this protection circuit and charged by this charger, I should get between one and two hours playtime. I'll probably still need a 12v regulator, but thats all. My final comment on the batteries is that since this is mostly intended for long car trips with friends, there will be a port for an external battery pack, likely of the same nature as the aforementioned LiPo cells.

Before you leave due to boredom, I give you the one, the only, the long awaited...

Video of it booting up.





Yes, I know. It's late, I'm tired, and I don't want to bother editing it out. It happens to be the teacher who runs that lab, and who immensely enjoys spooking me because I'm jumpy.

Speaking of that lab, it's called the FabLab, short for Fabrication Laboratory. It features three Makerbot Replicator 2's, two 60 watt Epilogue Laser Engravers, a CNC machine, a vinyl cutter, its own computer room (complete with tons of CAD and programming software), some very nice soldering equipment, a whole host of miscellaneous tools, and enough Arduinos to play Portal 2. 

And guess who's the technician for it.

See him majestically survey his domain.


It's usually pretty nice, though stuff keeps breaking, so I'm pretty busy most of the time. The only downside is dealing with students. Nothing reminds you of your loathing for people like sitting in a room a noisy, sweaty kids. 


That's all for now. Photography is courtesy of my lovely assistant Stephanie, who will be appearing in many posts to come. 



And on that note I must say good night. I hope to see you again next post, when Abraham shall not only play games, but do it without a power socket.

-K


Sunday, July 28, 2013

I Can See

Almost. Well I've had a productive day at least.

After an hour and a half Carefully trying not to strip screws or lose any parts, I finally pulled this beautiful thing out of my brothers 2009 Macbook:



It's a 13.3 inch, LED backlit piece of awesome. it also has a near 16:9 aspect ratio, which I like very much. And, after a bit of shopping, I decided that I will be running it off of this controller board.

(for those who don't know, many companies produce special controller boards that allow you to continue using old laptop LCD's as monitors/TV's/whathaveyou.)

This project now has a real name as well. From this point forward, it is

*dramatic pause*





Project Abraham.



I think I have decided on the battery stuff I'm going to be using, and as you read this I am working on the proper, final wiring diagram, the one that includes all the stuff about the things.

My next step is to finally order and test out a WKF. Wish me luck!!

Wednesday, July 10, 2013

Wii are Having Some Trouble

Amazingly enough--or not, based on Nintendo's previous record--my Nintendo Wii has


finally




FINALLY



after seven years of hard work



hours gaming, being left on, tantrums and power outs



had an issue.

It's okay girl, I'll have you all better soon.

Symptoms: Patient arrived saying owners were attempting to give her a gamecube game, which she had trouble accepting. After several attempts to insert the disk, they tried inserting it a little off center, at which point the disk was not returned, but also not recognized. Owners went to watch pokemon movie.  Suggest immediate diagnostic surgery.

With minimal help from the internet, I got the top off.


If you look closely, you can see the orange bit is my Conflict: Desert Storm disk. A little more poking around and I had the disk drive free.


Soon after I had gotten the game out. Blowing off some dust, I couldn't determine what was causing the jam. So, I reassembled the important parts, and wired it up for a test.


Now for the fun part: I put a wii game in, gave it a little nudge like I always do. That worked fine. Eject. Next, instead of putting Conflict back in, I stuck it in just enough to get things moving, and noticed that the main roller looked like it was going up and down. Put the game in, jam. With a Sienfeld moment in mind, I nudged the game out and determined my issue: a worn down disk drive roller, the gout of the gaming life. Now I make a call to my brother (co-owns the console) to find out if he just wants a replacement drive or a J-tag type addition. He decided on a replacement drive, and I'm going to make that order so we can keep our trusty Wii.


A long post for a simple problem, but I'm trying to make the blag look....established so that people are more likely to take interest.

Until next time. -J

Saturday, July 6, 2013

Yeah

Also, excuse the messiness of the blog, still working on all the graphic design stuff.

Friday, July 5, 2013

Portable Gamecube Project: Start

Enter the GCScreen. (title pending)


A first attempt for many things: a console mod, portablizing something, making an original case, and others. But that's not why you're reading.

Components:

WiiKey Fusion (replaces disk drive with SD card)
Gamecube revision C motherboard
4 Wavebird controller receivers (optional)
Cellular phone speakers
10-inch (I hope?) LCD screen
Lithium-ion batteries
Some kind of custom-made case


Features/Capabilities:

Will play all Nintendo console games up to Gamecube
Optional AV out to play on larger screen/speakers
Minimum 1 hour battery life, rechargeable
Built-in Wavebird connectivity
1 custom-made Wavebird controller

That's about all I can confirm right now. I have already begun prepwork on my mobo and working on pinouts, and am now shopping around for an LCD and a pair of portable speakers I can cannibalize. More updates will come as things develop.